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@@ -0,0 +1,80 @@
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#include "dat.h"
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#include <stdint.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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struct Server srv = {
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.port = Portdef,
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.wal = {
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.filesize = Filesizedef,
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.wantsync = 1,
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.syncrate = DEFAULT_FSYNC_MS * 1000000,
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},
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};
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// srv_acquire_wal tries to lock the wal dir specified by s->wal and
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// replay entries from it to initialize the s state with jobs.
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// On errors it exits from the program.
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void srv_acquire_wal(Server *s) {
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if (s->wal.use) {
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// We want to make sure that only one beanstalkd tries
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// to use the wal directory at a time. So acquire a lock
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// now and never release it.
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if (!waldirlock(&s->wal)) {
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twarnx("failed to lock wal dir %s", s->wal.dir);
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exit(10);
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}
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Job list = {.prev=NULL, .next=NULL};
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list.prev = list.next = &list;
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walinit(&s->wal, &list);
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int ok = prot_replay(s, &list);
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if (!ok) {
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twarnx("failed to replay log");
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exit(1);
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}
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}
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}
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void
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srvserve(Server *s)
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{
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Socket *sock;
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if (sockinit() == -1) {
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twarnx("sockinit");
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exit(1);
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}
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s->sock.x = s;
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s->sock.f = (Handle)srvaccept;
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s->conns.less = conn_less;
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s->conns.setpos = conn_setpos;
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if (sockwant(&s->sock, 'r') == -1) {
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twarn("sockwant");
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exit(2);
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}
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for (;;) {
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int64 period = prottick(s);
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int rw = socknext(&sock, period);
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if (rw == -1) {
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twarnx("socknext");
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exit(1);
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}
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if (rw) {
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sock->f(sock->x, rw);
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}
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}
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}
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void
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srvaccept(Server *s, int ev)
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{
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h_accept(s->sock.fd, ev, s);
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}
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